c ++ - Konfiguration af WinMain fra andre .cpp?

Indlæg af Hanne Mølgaard Plasc

Problem



Jeg forsøger at eksperimentere lidt med c ++, men jeg har nogle problemer nu ...


Basicaly hvad jeg vil, er i min main.cpp der er en WinMain funktion og inde i det er der ikke noget, jeg placerer alt, hvad der skal være inde i det i en anden fil (window.cpp) og jeg vil have WinMain funktionen i main.cpp at ringe vinduet i window.cpp eller på en eller anden måde gør det lige så meget som window.cpp ..


Her er main.cpp


    #include <windows.h>

/*  Declare Windows procedure  */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);

int WINAPI WinMain (HINSTANCE hThisInstance,HINSTANCE hPrevInstance,LPSTR lpszArgument,int nFunsterStil)
{

}


Og her er window.cpp


#include <windows.h>

/*  Declare Windows procedure  */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);

/*  Make the class name into a global variable  */
char szClassName[ ] = "WindowsApp";

int WINAPI window (HINSTANCE hThisInstance,
                    HINSTANCE hPrevInstance,
                    LPSTR lpszArgument,
                    int nFunsterStil)

{
    HWND hwnd;               /* This is the handle for our window */
    MSG messages;            /* Here messages to the application are saved */
    WNDCLASSEX wincl;        /* Data structure for the windowclass */

    /* The Window structure */
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;      /* This function is called by windows */
    wincl.style = CS\_DBLCLKS;                 /* Catch double-clicks */
    wincl.cbSize = sizeof (WNDCLASSEX);

    /* Use default icon and mouse-pointer */
    wincl.hIcon = LoadIcon (NULL, IDI\_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI\_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC\_ARROW);
    wincl.lpszMenuName = NULL;                 /* No menu */
    wincl.cbClsExtra = 0;                      /* No extra bytes after the window class */
    wincl.cbWndExtra = 0;                      /* structure or the window instance */
    /* Use Windows's default color as the background of the window */
    wincl.hbrBackground = (HBRUSH) COLOR\_BACKGROUND;

    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx (&wincl))
        return 0;

    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
           0,                   /* Extended possibilites for variation */
           szClassName,         /* Classname */
           "Windows App",       /* Title Text */
           WS\_OVERLAPPEDWINDOW, /* default window */
           CW\_USEDEFAULT,       /* Windows decides the position */
           CW\_USEDEFAULT,       /* where the window ends up on the screen */
           544,                 /* The programs width */
           375,                 /* and height in pixels */
           HWND\_DESKTOP,        /* The window is a child-window to desktop */
           NULL,                /* No menu */
           hThisInstance,       /* Program Instance handler */
           NULL                 /* No Window Creation data */
           );

    /* Make the window visible on the screen */
    ShowWindow (hwnd, nFunsterStil);

    /* Run the message loop. It will run until GetMessage() returns 0 */
    while (GetMessage (&messages, NULL, 0, 0))
    {
        /* Translate virtual-key messages into character messages */
        TranslateMessage(&messages);
        /* Send message to WindowProcedure */
        DispatchMessage(&messages);
    }

    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;
}


/*  This function is called by the Windows function DispatchMessage()  */

LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)                  /* handle the messages */
    {
        case WM\_DESTROY:
            PostQuitMessage (0);       /* send a WM\_QUIT to the message queue */
            break;
        default:                      /* for messages that we don't deal with */
            return DefWindowProc (hwnd, message, wParam, lParam);
    }

    return 0;
}


Jeg har ingen anelse om, hvordan jeg ville gøre dette, vær venlig at hjælpe

Bedste reference


WinMain behøver ikke at være i 'main.cpp' - du kan sætte det i en fil. Bare omdøb window til WinMain og du vil blive færdig.